Why do programmers like macs




















Secondly, the Mac is very cool; it can bring the Apple development software industry a sense of honor. The third is to virtualize Windows on OS X, which is very simple.

A simple user interface makes the work smoother. I have been using Mac for the last eight years. If you ask me why I use Mac for such a long time, I would reply you with a question: why I am breathing.

Yes, it as simple as that to understand the importance of Mac. Its seamless integration gives a user-friendly, clean, easy and refined environment to me. As we all know about its security and data integrity feature, it gives me relaxation while I am using it. Each component in Mac is optimized for the best performance to ensure that it takes less power to execute your work.

Mac gives more power to me in developing my identity with an awesome user interface. Mac is always there to provide satisfaction to customers with new technology, quick response, and stability of version. Many times I heard that Mac is very expensive, but I think when you get a qualitative and secure environment with new updates and highly optimized performance, then you have to go for Mac. I actually used to work for Apple.

Using their software as a platform for my creativity is simply second nature. I originally started using a Mac to avoid crashes, reboots, and, heaven forfends, a full reinstall. Twelve years later and not a lot has changed. More than that, you need to trust the system you are operating in. While this may be a bit frustrating, you are grateful for it in the end. From learning Objective-C to now Swift, Apple has a way of extending its elegance and pristine quality into the coding experience itself.

I shudder to think what it would be like coding for a Windows device on a Windows PC, no thanks! A MacBook offers the perfect combination that allows me to do wildly different kinds of work one minute and the next, without having to connect to external systems or to load a plethora of virtual machines for each situation. Getting a new machine in the morning and knowing that I can have everything I need up and running in a few minutes is huge for me.

As you might know, Microsoft Edge has recently gone Chromium, leaving the major web engines scene only to Chromium, Mozilla's Gecko, and - you've guessed it - WebKit. You can download Firefox on both Linux and Windows, and Chromium-based browsers are literally everywhere. However, even though WebKit is open-source, browsers based upon it are far less common examples include Midori Browser.

The fact is that the best WebKit experience is available only on Safari , which itself is only on macOS. So, if you've got macOS, you can without much trouble test your designs on the latest versions of all major browsers. Of course, it won't be enough for production testing, but it's still a much-welcomed advantage, given the fact of how many quirks there are to solve with WebKit compatibility.

Remember that Safari still has a pretty-significant market share , and even if you go with e. Midori for all that testing, there's no mobile iOS debugging anywhere outside of macOS. These were just some of my thoughts about the popularity of Mac in the web development industry. Still, I don't use macOS, so you can look at these as nice, objective thoughts. It's without a doubt that macOS machines cost more unless you go the Hackintosh way, but that's a different story , and thus aren't even within anyone's reach.

Also, the point of personal preference plays a significant role here. We shouldn't argue or purse others to use the same OS as we do, just because we think it's better. Everyone works with what he has, and if he has the right budget - with what makes him more productive. For more web development thoughts and articles, be sure to follow me on Twitter , Facebook , or here on Dev.

Thanks for reading and happy coding! I may have stirred that pot a little :- Honestly: I don't believe there is a 'good reason' beyond "I want one" and there is nothing wrong with that. I've been in I. I see your point. It's just that switching back and forth between Windows and Linux for my work is a bit tiresome. It's just my personal observation. However, it still doesn't justify much the quite high price and arguably low performance per dollar of Macs - even for me.

Anyway, to each one their own and we shouldn't say which OS the other person should use other than giving "objective recommendations". That's, basically, my point. I have no real opinion on buying a Mac but it seems like people are making the choice without really understanding their choices and old-timers like me will notice. The exception to this is old-school BSD guys. But I recognize those guys from a mile away and haven't encountered one 'in the wild' in the past few years but boy were they excited about the changes to OSX!

An iOS Swift developer needs a Mac. A web developer needs to be able to test both Desktop and Mobile Safari via Simulator. In my mind the hardware has to be better than the competition, considering the price premium. Now that I think about it, I wonder if that touch bar thing had anything to do with this The system is getting locked up tighter and tighter, it even phone homes on every script to check for notarization. Microsoft, on the other hand, is going full in on Linux, giving users all of the creative apps of Windows along with a full open source Linux kernel.

I predict they will be locked down like iOS. No terminal, and can only use apps from the App Store. Affinity's software would be nice, but if Adobe CC was available on Linux I'd have no reason not to use it. Anyway, Inkscape is quite nice on Linux, I don't do photo editing that much so I don't need Gimp, and I'm just discovering the potential of Blender, so my preferences might change.

Funny observation! Yes I agree, Apple seems to become ever more "closed" and MS ever more "open". And Apple becoming more arrogant, MS more nimble and humble. The world is turning upside down. While Windows can only do Android. If you choose to do React Native - their CLI tools often throw random errors in Windows, for me at least, which have proven to be due to a lack of optimizations for RN on Windows.

I don't have those issues in MacOS. I'm a recent convert.. I was happy with my switch from MacOS to Windows. But working with react native really has some issues on windows. I have no comparison now but maybe you have some more details for me why using a mac is better for react native?

I've been a Windows-only user for decades. I was recently using Expo on Windows and I needed to eject to an unmanaged workflow, but there were errors. The errors came from the fact that the eject script used Unix commands not compatible with powershell. Sure, I could have used WSL to run a Linux terminal in Windows, but that's a lot of work just for this one thing, and for why?

This bug had been present for a while and had several github issues, but still not fixed. Windows is clearly a lower priority for React Native devs. That's fine, it makes sense, React Native was originally iOS only. All my bugs went away once I switched to a MacBook I was given. Lots of other things have been easier too. Just generally happier.

Most people use macs because of the trend. MacOS innovation has been minimal, and the hardware until has been terrible now it's just bad. If ever my Mac hardware needs replacement hopefully it will last a couple more years then I'd be tempted to NOT get new Apple hardware but to buy PC hardware instead desktop or laptop - but I'd probably skip Windows and put Linux Ubuntu on it, with a no-nonsense configuration, just Gnome Classic.

Still others prefer to use one of the many Linux distributions. Last but not least, some use some combination of the options above. Are you satisfied with this answer? As it often happens, the short answer turns out to be too short. I bet there are more things you want to know about this Mac vs. PC thing. For instance, where does this trope come from?

Why does the perception that developers disproportionately favor Macs exist? Are Apple devices really the best option for software developers? Where does Linux fit in? Why is there this perception that many software developers use Macs?

The inevitable next question, then, is this: Why do so many software engineers prefer Macs? Macs come with a reliable Unix-like command-line environment while also offering a pleasant user experience featuring a number of high-quality applications. A command-line environment allows you to interact with a computer by typing commands instead of clicking on graphical elements.

This was the primary way people interacted with their computers before GUIs graphical user interfaces were popularized. However, command-line environments are still popular among programmers, system administrators, and other IT professionals to this day, given the benefits they can offer. Is having an excellent command-line environment really that important, though?

The answer might depend on the type of programming you do. When you take into account the fact that Linux runs on most app and web servers around the world, adopting a command-line environment that is compatible with it becomes even more advantageous. The second half of the Mac success dyad is, as mentioned, its pleasant and elegant UI and its wide availability of high-quality applications.

Why was that such a game-changer?



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