Where is the purple trinket in swordigo




















It is the only trinket which can be bought at a shop. Inside, you will encounter the Skeleton Lord acting as a boss. Kill it. Once it is defeated, it will drop a key.

Pick up the key, open the door, and the Magic Sword is yours to keep. Weapons are a key feature in Swordigo. The Iron Sword, possibly the second blade you obtain in the game…. Melee weapons. The Purplemoor Crypt is a location in Swordigo. This item is located just outside the entrance to this location and must be used to open the door to this place. The Great Caves is a set of caves you can pass through in different ways….

Pre-Fiery Depths room. Kill the Lesser Corruptor to obtain the key. Kill the Corruptor to gain the key. Be careful though, because while it is low on health, it deals extremely high damage.

Go through each of the red portals on the right until you reach the far area. Once you have the four shards, the ground under the lava will start rising, forming a bridge.

Cross the bridge and follow it across. There will be a platform. Jump into the middle of the platform and the Mageblade will be formed. When half of its health is gone, it will start summoning fire boulders from left and right openings and it will also start firing fast magic bolts.

The Magic Armor or magic tunic is a type of armor in Swordigo. The Magic Armor in the inventory. So how do you get this armor, you may ask?

Afterward, provide them with 2, more so they can open a store in Castle Town. Visit the shop in the southwest corner of Castle Town Square and purchase the armor for rupees. Then, press the right run button 2 times, so the player can run faster.

Run fast to the platform edge and jump, and you will reach the other side. You will run into a room full of brick blocks. Maneuver them around, and you should be able to reach the top, leading to the Trinket of Ice. As the name suggests, this trinket, although not providing any damage increases, does freeze an enemy by attacking them by sword or magic, and freezes an enemy if they melee attack you.

Main article: Trinket of Shadow. The Trinket of Shadow is the most unique trinket of the three, affecting both energy and health. To find it, go to the Wellcliff Graveyard in the Wellcliff Campsite. When you enter, run over to the far left and hit the gravestone.

Wait for the platform to go up, defeat the bat and three skeletons. Go back the way you came, pushing the box in front of you until you push it off a long drop. Drop down after it and push it onto the pedestal. Head through the gate that just opened. Strike the blue orb in the wall: the platform will take you down to the Forgotten Keep Cellar.

Defeat the Level 5 Charger, continue on and talk to the spirit of the Master. He'll give you the Magic Bomb spell. Return the way you came. After you receive the Magic Bomb, use it when you get to the piece of floor that looks different. Go back the way you came until you come to another piece of 'different' floor. Use a bomb, drop down on to the pedestal.

Move the box back to just below the ledge above you. Go up the stairs, then push the upper box on to the lower box. Drop down, push both boxes back toward the portal, jump on the box then onto the ledge.

Open the chest, get the key. Turn around and you'll see darker bricks on the wall. Those are steps you can climb. Climb the steps, throw a bomb at the door, hop up and open the chest for a small treasure. To defeat him, while preserving magic power, hit him twice, back away to avoid his fists, move in and repeat until he's dead.

To defeat him, jump the flames, pick up the magic power balls and continuously use your magic bolt. When he's defeated, pick up the Mageblade and exit to the Elder's House. So here we are, standing on the edge of doom. Not to worry, we'll get through this together. Portal back to the Plains. Head down to use a bomb on the wall blocking you from the chest. Cruise back the other way. Use a bomb on the blocking wall, and you'll find yourself in the Cairnwood Valley Caves. Head down until you reach the Sinister Cave.

Upon entering the Evernight Forest, head up to defeat the Spike Beetle. The second 'stair' to your left is actually a block. Push it to get to the chest and receive a new sword. Head back toward the Snapper and go up to activate the portal. Continue on until you can go up the 'stairs'. Use your magic bombs to break through the walls. Grab the treasure from the chest. Head down to enter Evernight Caves. Jump down the wooden platforms that are sort of patterned like a staircase.

They'll drop a moment after you land, so be quick. Battle the Beetle, jump over to the ledge he was on, drop down and defeat the second Beetle. After you defeat the Spike Beetle, drop down and head to another chest for a small bag of exp. Hop down and use a magic bomb on the wall to reach the chest and receive a small treasure. Head back the other way. When you get to the grass 'stairs' heading up, go left at the tree and activate that portal.

Yea for portals! Jump on top of the wheel, quickly face left and jump on to the swinging platform. Swing the platform back and forth run from edge to edge to get it swinging.

Jump when you're at the highest point to reach the ledge and get the chest for a small treasure. When you see the three boxes, throw one on top of the other and use them to jump to the high ledge.

Enter Wellcliff Campsite and activate the portal. A helpful person will let you know that great evil lurks on the lower route We'll come back to the Corrupted Grove. For now, head up to the Wellcliff Graveyard. Strike the blue orb in the headstone.

Jump over to the wooden platforms, defeat the angry bat, jump to the ledge, take on the skeletons and continue on to the Corrupted Crypt. Get the chest above you. Continue on, strike the headstone, take out the Bone Eaters, and open the chest to receive an Energy Trinket.

Head out, exit back to the Wellcliff Campsite, then continue on to Evernight Caves. Continue on, take out the bandit, then use a magic bomb on the wall. After the snapper, drop down the ledge, use a magic bomb on the wooden barriers. Drop down and get the chest. Continue on until you come to a sort of broken bridge. Get ready to battle the Beetle. After this, all the platforms will sink with your weight, so jump quickly.

At the third platform, after the Beetle, jump on to the rock ledge above you. Continue up, alternating between the rock ledges and dropping platforms until you reach the chest. Open it for a sack of experience. Make your way back down and across the river. Take out a couple more bandits, then exit to the outskirts of Florennum. Activate the portal, then continue to the gate. You'll find it locked. Turn around and jump on the arches to enter the door in the wall.

Go into the Walls of Florennum. At the end of the platform, jump to the first step. Hop down and open the treasure chest for a sack of exp.

Make your way back up and speak to the guards. Take the key and head out. Go down the hill to the little house by the portal, which you passed on your way in. Jump the first bit of water. Hidden in the shadows here are steps. Go up the steps and open the chest for treasure.

Take out the Bandit Leader, continue on, jump on to the ledge above you, then over the sewer water. Continue on to the City of Florennum. At the fourth platform, jump to the right. When you get to the really big one, with the huge chasm to cross, go almost to the edge. When the column rises to the level just below your feet, tap the 'right' button twice to run faster and make your jump.

Push the first box in to the pit. Push the second box under the platform. Jump up and push the box on your left all the way to the wall. On the second level, push the box onto the box below. Get on the stacked boxes and jump to the third level, exit to the City of Florennum, and open the chest for the Trinket of Ice.

Wait for two blobs to fall off the moving platform. Jump on the platform and make your way over to the Mage. Defeat the Mage. From the second to last step, jump on the column and cross to a key. If you fall off the columns, jump the holes in the floor. There's spikes in them thar holes!

Get the key and go back the way you came. Cross back over the wooden swings. At the last swing, jump down and go down the hill to a locked gate and open it. Continue on to the Dungeon of Florennum. Jump on the wooden swing, rock it until you can jump to the ledge. Patience, young padawan, do-able I assure you it is. Head past the cells and jump up to the ledge. Jump and use your magic bolt on the blue orb. Hop down and magic bolt the blue orb.

Turn, go to the edge of the ledge, and use your magic bolt to get the last blue orb. Hop up to the ledge where you see the smaller ledge over the pressure plate and spikes in the ceiling.

Drop down and go to the opening in the floor by the closed gate. Drop a magic bomb down here. It will be pushed over to activate the orb you can't reach and stop the spikes. Timing is key. Go through the now open gate. Take out the bat, then jump the river while avoiding the green balls. Do the same here: this time there are three green balls to avoid. Go up the first ramp. Drop down on to the pressure plate. Strike the orbs in sequence to allow the fireball through the pillars to strike the orb on the other side.

I fought him from the platform in the middle and used Magic Bolt. Every time you hit him, he will teleport to the opposite side. Jump, magic bolt, avoid fire balls, turn and repeat.

If you stand at the back of the first stair, his fireballs can't reach you. This time he shoots, then teleports in a three patterned sequence. If you duck right behind the center platform and just attack him when he appears there, you'll be in pretty good shape.

Most fireballs will not reach you here, but there will be an occasional stray to watch out for. If you time it just right, you can hit him three times before he disappears. Posted by: Terri May 17, PM. Enter the outskirts, stop after you've passed under the second arch. Jump up on top of the third arch. Jump over to the top of the fourth arch and on to the platform. Defeat the fire bats, jump down for the treasure, go out the way you came, exit to the Wastelands.

Go until you can go up. Jump up and make your way toward the Huge Cavern. You'll encounter some Fel and Bush Beetles Defeat him.

While it's not very sportsmanlike, I started shooting Magic Bolts where I'm standing in the screenshot, before he even came at me. Killed him without him landing a blow. Enter the Huge Cavern, get the treasure. Continue right, to the end of the ledge. Drop a magic bomb. Time it so it will explode on the breakable wall below you.

Drop down. As you drop to just below the opening, use your jump to hop in there. Enter the Thieves' Hideout. Make your way to the swinging platform. Go all the way up the stairs, over to the platform and get the treasure from the chest. Come back down and go right when you can.

When you get to the Ambusher, if you fight him from where I am in the screenshot before the bridge , very few of his knives will touch you. Defeat him and jump the huge chasm same principle from getting the treasure in the Eastern Guard Tower Make your way up the ramp. Keep going 'til you reach the swinging bridge. Drop down, cross the platforms be wary of the Fel Beetles and open the treasure chest. Defeat the Fel Beetle on the ledge behind you, go back over the platforms and jump on the swinging platform.

Swing the platform, jump to the ledge high on the right you won't be able to see it until you get the swing going. Go up and left, over the bridges until you get to the Fel Beetles.

Drop down, defeat them. Jump to the ledge on the left. Jump on the first rock, throw a bomb through the opening to break the rock on the other side. Note: If you get it on the first try, good on ya! If you're like me and you don't, drop down the ledge and drop left. You'll land by the portal. Go out and come back in to re-set the map and make your way back up for another try. I have found no way to get the rock through without the first rockpile there. The good news is the more you have to re-do the map, the better you get Drop down into the opening, push the red boxes to the left and hop over them.

Bomb the rock pile and push the three boxes to the ledge. Bomb the remaining rock pile, jump up through the opening, jump over to the ledge where you defeated the Fel Beetles, go across the bridge and jump to the top ramp. Enter the red gate. Strike the orb, platforms on the level below you will lower. Turn around, defeat Zudara, the Executioner. Go down, cross the platforms, exit to Greyhedge Village.

After the merchant's house, go up the stairs. At the top, talk to a person who will let you know that someone locked the front door of the house. Turn and continue past the healer's house until you reach the clay pots. Pick up a pot, take it back to just past the healers house, before the downward slope, and set it down. Get the last pot, go back and set it on top of the second pot. Enter the Mysterious House, defeat the skeleton. Open the chest and receive a new sword, The Thorn. As you enter, you may notice a chest on the level below you.

Leave it for now, we'll get to it. Stay on the top path, enter the Greyhedge Caves. Drop down the second opening after entering the cave. You'll land right on the chest. Go down the wooden ledges. Jump on the swing, rock it double jump up and down on it, you can try going side to side, but I found just jumping on one side was easier. Jump on the ledge to your left and get the treasure this is the treasure we passed over earlier.

Go right and exit to the Wastelands. Activate the portal and head down. Jump the opening in the floor. When you see the Fel Bettle, jump to the step on the column he's on. Jump over to the ledge where the rock wall is and bomb it. Exit to the Great Caves. Jump the ledges, dodging the hanging rocks, using the same technique from the King's Road. Stop at the ledge. Use your bomb and jump and throw it at the rock wall.

This is tricky. You have to time it just right to explode on the wall and as you release the bomb, turn and jump back to the ledge. If you don't make it, just go back around and re-enter. The wall doesn't re-generate, so when you come back in just jump across. Hop up on the ledge and get your treasure. Go back the way you came, jump back over the opening, go back across the ledges, bomb the rock wall and drop down the stairs.

Navigate the ledges. Make the big jump. Note: In this map, when you fall, you will re-enter the map falling It involves using your directional buttons and jumping mid-drop. The fall pattern is 'opening in the right wall', 'center landing', 'tall ledge'.

You will be defeating many, many fireblobs here. When you're done a chest will appear. Open it for treasure and a sack of exp. Jump up the first ledge and continue up the steps. If you miss, jump in the 'opening in the right wall' and try again. Jump over and get the treasure. Jump from the ledge and land on the 'center landing'.

Jump the purple water. Jump to the tall ledge, then on to the platform and exit to, you guessed it, the Great Caves. Upon entering, you will be attacked by a Fel Beetle. Have your bat, er, sword ready.

Defeat him and move on. Make a double-jump from the last stair, under the platform, to land on the top. Hop down and defeat the Fel Beetle. Throw the box on to the ledge, get the box and jump on the swing. Swing the swing, throw the box to the ledge and jump on the ledge. Get the box and go down to the main level. Place the box under the first orb in the ceiling, strike the box. Repeat with the second and third orb, in order from left to right.

Defeat the skeletons, go down, avoid the fireballs, jump the holes in the floor spikes and avoid the big red ball. Place a bomb at the base of the wall on the left the screenshot is after the wall was blown. Stack two pots atop each other and jump up the steps to the chest. Make your way across the chasm to the ledge on the other side. Use the lifts to make your way to about half-way along the left wall.

Continue up the lifts to the upper left corner, activate the portal and enter the Purplemoor Graveyard. Defeat the Skeleton Lord and go get your magic sword! Come out and portal to the Great Caves.

Note : There's a path below the chest that leads back to the Purple Crypt. I don't know why it's there, but it's there. You may need it for 'The Explorer' achievement, but at this point, I just don't know. If you'd like to check it out:.

Drop off the ledge, staying against the wall. You'll land on a ledge below. Use a bomb on the entrance, Screenshot. Navigate the obstacles. Note : You'll probably recognize this next little bit. We need to run back through to get to the Fire Boss. Drop down and jump across the opening. Navigate the ledges and exit to the Great Caves. Drop down in to the room with four exits. You must exit the doors in a certain order. You'll know you're getting it right if the torches on the wall light up.

Go up the ledges. Make your way to the key. Defeat the Magmatar, jump on the ledge and open the chest. Drop down and continue right. Make your way across the rotating platforms. Continue up the ramp, defeating the Burning Chargers as you go. Jump to the top ledge, avoid the fire swirls, and make your way across. Exit it to the Fiery Depths. From the edge of the ledge, jump to the stair on the opposite side.

Go down the stairs, hop over and get the treasure from the chest. Make your way back up and continue down the bottom path.

Exit to the Fiery Depths.



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